2016 IN HOUSE TOURNAMENT RULES
All students will compete with a good attitude and good sportsmanship. This attitude should be kept in and outside of the ring as well. Our In House Tournament offers a chance for friendly competition between students and a chance to challenge themselves by performing what they have been learning in classes. Please be aware that RSD instructors, staff, and volunteers will do their absolute best to score students fairly and make calls that prioritize the safety and well-being of all competitors.
All competitors must present themselves suitably attired and ready to compete. They may be divided into separate divisions based on size, gender, belt color, or age. Each competitor can enter only one form division plus one weapon division.. A competitor must enter the division corresponding to his/her age, gender, and belt color.
It is the responsibility of the competitor to be at the ring prior to the time that the form division starts. Once the division is organized and the first competitor begins, there will be no additional entries.
Scoring: Competitors will be scored on a scale of 1 to 10 by a panel of judges. The average of the scores will determine placing. Competitors will be permitted to restart a form once but a .5 point deduction will be made from the final average score.
Judging Categories: Each form and weapon routine is judged on execution, presentation and difficulty.
>Execution: The act or process of performing (executing) the techniques of the form or weapon routine. The execution stage of judging is the most critical and should weigh the most in the judge's final score.
Elements of Execution: balance, power, speed, stability, proper technique formation, coordination, flexibility, stamina, timing, technique skill, etc.
>Presentation: the image or impression of the competitor as reflected in his/her performance of the form or weapon routine. The presentation stage is the second most important or critical and should weighted accordingly in the judge's final score.
>Difficulty: the complexity and intricacy of the form or weapon routine. The difficulty category is the least critical of the three judging categories, but could become the deciding factor of winning or losing if a judge feels that two competitors are equally as good in the execution and presentation categories. Value will not be awarded for difficult techniques or forms performed poorly. Difficulty alone, without proper execution, should always be downgraded.
Elements of Difficulty: Complexity of techniques, flexibility, balance, versatility of techniques, stamina, length, ambidexterity, etc.
Weapons Judging: Judging a weapons division is no different than judging an empty hand form division except the main emphasis and value to the form is placed on the competitor's use of the weapon.
Important elements of weapon judging, in addition to execution, presentation and difficulty, are:
The competitor's control of the weapon. The weapon should be seen as an extension of the competitor's arms and hands. The absolute control of the weapon at all times within the routine is essential.
Safety: No reckless or careless use of the weapon that would harm the competitor, another competitor, the judges or spectators at any time during or outside of competition.
This is a detailed set of rules for students, parents, and judges to review. Point sparring will be ran pretty much like it is during regular classes, with the addition of corner judges and a set time limit. If you see any mistakes or have any questions, please speak with your instructor.
It is the responsibility of the competitors to arrive at his / her ring prior to the start of his / her division. Once the first match has started, you will not be allowed to compete if late.
Order of Competition
The order that the pre-registrations are received is the order that competitors will compete in. Byes will be given to the registrations that are received first.
Length of Match
An elimination match in sparring shall last a total of two (2) minutes running time, unless a competitor earns enough points to be declared the winner before the two (2) minutes are up. Running time means that the clock continues to run during point calls, etc., unless the referee calls for a time out. During unusually long point calls, equipment adjustments, rule clarification, etc., the referee shall stop the time. If at the end of two minutes the match is tied, the match will continue into a sudden victory overtime period. The first competitor to score a point is declared the winner.
Point Values and Winner Determination
All legal hand techniques that score will be awarded one (1) point. All legal kicking techniques that score will be awarded two (2) points. All legal takedowns followed with a hand attack will be awarded three (3) points. All penalty points awarded will be one (1) point value. In the all divisions, the competitor who earns five (5) points automatically wins. If no one scores five (5) points by the end of the two minutes, the competitor who is ahead wins.
How Points are Awarded
Scoring points are awarded by a majority vote of the judges. The majority of judges do not have to agree on the same technique being scored, only that a point was scored. The only agreement to be made is that the point that scored was either a kick or a hand technique. The judges acknowledge this by holding up two fingers if a kick is scored and one finger if a hand technique is scored. A majority of the judges calling for a point must agree that a kick scored in order to award two (2) points. Otherwise only one point is awarded.
What a Point Is
A point is a controlled legal technique scored by a competitor in-bounds that strikes an opponent with the allowable amount of focused touch contact or focused control to legal target areas. Criteria that officials use when deciding if a point was scored are:
-Was it a legitimate and legal technique?
-Was it delivered with the required focused control or allowed focused touch contact to a legal target area?
-Was the competitor who scored in-bounds?
-Had the match been stopped by the referee?
-Was either competitor down illegally (hard surface floors) when the point was scored?
-Was the competitor who scored the point in control and well balanced?
-Was the technique delivered with an amount of "controlled force" that would have incapacitated the opponent, at least momentarily, if the technique had not been controlled? (For more information, see "Judging" section.)
Legal Target Areas: Ribs, chest, abdomen and kidneys.
Illegal Target Areas: Head, face, spine, back of neck, throat, sides of neck, groin, legs, knees and back are all illegal target areas. Any attacks to these areas could result in a warning and/or penalty points.
Non-Target Areas: Hips, shoulders, buttocks, arms, and feet are all non-target areas. Points cannot be scored to non-target area. If it is deemed that a competitor is actually attacking these areas, warning and/or penalty point may be awarded.
Legal Techniques: Legal techniques are all controlled martial arts techniques, except those listed as illegal. When determining the legality of a technique, the official considers if the technique is a legitimate, controlled technique that adheres to all other point sparring rules.
Illegal Techniques: Head butts, hair pulls, bites, scratches, elbows, knees, eye attacks of any kind, take downs on hard surface floors, ground fighting on hard surface floors, any stomps or kicks to the head of a downed opponent, slapping, uncontrolled blind techniques, any uncontrolled dangerous techniques that are deemed unsafe. (For more information on legal and illegal techniques, see "Judging" section.)
Sweeps, Takedowns, Grabs, and Ground Fighting: Sweeps not to take down an opponent, but only to obstruct the balance can only be executed to the back of the front leg at mid-calf or below. These described sweeps are legal on all types of fighting surfaces if the sweep is only to force the opponent off balance so as to execute a technique to an upright opponent. If the sweep is considered to have knocked down the opponent, then it would be illegal on hard surfaces. It is important to note that sweeps do not make it legal to kick the legs. A sweep must be deemed proper sweep and not a kick, to be legal.
A competitor may grab the uniform top of his/her opponent in an attempt to score or take down an opponent. A kick may be trapped or grabbed for one second for purposes of executing a counterattack to an upright opponent.
Deliberately dropping to the floor to avoid or evade fighting is not legal. All dropping to the floor deliberately on a hard surface is not legal. A fighter is down when any part of the body, other than the feet is touching the floor.
Touch Contact Defined
Light Touch Contact means there is no penetration or visible movement of the opponent as a result of the technique. Light touch may be made to all legal target areas.
Moderate Touch Contact means slight penetration or slight target movement. Moderate touch may be made to all legal target areas.
Excessive Contact is made when an opponent strikes with force in excess of what is necessary to score a point. This is considered illegal contact in all divisions. Though it is largely a judgment call, indications that contact has been excessive may be accessed by the following reactions:
-Visible snapping back of a competitor's head from the force of a blow.
-A knockdown of an opponent (not recklessly charging into a technique or occurring in instances where the fallen party either fell, slipped, or was off balance).
-A knockout of an opponent.
-The appearance of severe swelling or bleeding. (Bleeding or other obvious external injury may in itself be grounds for excessive contact if it is considered the fault of a competitor) (Bleeding, however, does not necessarily imply excessive contact).
-The distortion or injury of the body from the force of a blow to the body.
Methods of Penalizing
Warnings and Penalties
One and only one warning is allowed without penalty for breaking the rules. In extreme cases or cases of unsportsmanlike conduct a competitor can be immediately disqualified if deemed necessary by the center judge. After the first warning is given, a penalty point is awarded to the opponent on each and every violation of the rules. If a competitor receives four warnings (giving 3 penalty point to his/her opponent) in any one match, he/she is automatically disqualified and his/her opponent is declared the winner. If the result of the first rules infraction is considered by the referee to be severe enough, he/she can omit the first warning and issue a penalty point automatically. In doing so, the referee is omitting any first warning to the offending competitor. A penalty point can determine the winner of a match.
Causes of Penalizing
This is a partial list of possible causes of penalizing and may be used as a guideline to follow.
-Attacking illegal and non-target areas.
-Using illegal techniques.
-Running out of the ring to avoid fighting (not fighting out).
-Falling to the floor to avoid fighting.
-Continuing after being ordered to stop (fighting after break).
-Blind, negligent or reckless attacks.
-Any unsportsmanlike behavior from the competitor or his/her coaches, friends, etc.
-Any abusive behavior from the competitor or his/her coach, teammates, family, friends, etc., such that the referee feels it affects the outcome of the match or the performance of the officials or other competitors.
-Not being prepared or ready when it is time to compete.
A competitor is out-of-bounds as soon as he/she does not have at least one foot touching inside or on the boundary line. Stepping out-of-bounds does not immediately stop the match. The referee is the only one who can stop the match. An out-of-bounds competitor may be scored on by his/her opponent so long as the in-bounds competitor has at least one foot in bounds and the referee has not signaled to stop. In the event of a jumping technique, the attacking competitor must land with one foot in-bounds in order to score.
If any competitor competes in a division he/she is not qualified for, because of age, weight, gender or style, he/she will be disqualified from the form, fighting, or weapon division and all awards are forfeited.
Never, at any time, can a coach, friend, team member, etc., enter the ring without the referee's permission (only the officials and competitors are normally allowed in a ring).